Table of Contents

Class ProximityLocationResultSource

Namespace
easyar

Ausgabeport für Näherungspositionsergebnis. Wird verwendet, um den Ausgabeport einer Komponente offenzulegen. Alle Member dieser Klasse sind threadsicher.

ProximityLocationResultSource

Methoden

setHandler

Legt den Datenhandler fest.

void easyar_ProximityLocationResultSource_setHandler(easyar_ProximityLocationResultSource * This, easyar_OptionalOfFunctorOfVoidFromProximityLocationResult handler)
void setHandler(std::optional<std::function<void(ProximityLocationResult)>> handler)
public void setHandler(@Nullable FunctorOfVoidFromProximityLocationResult handler)
fun setHandler(handler: FunctorOfVoidFromProximityLocationResult?): Unit
- (void)setHandler:(void (^)(easyar_ProximityLocationResult *))handler
public func setHandler(_ handler: ((ProximityLocationResult) -> Void)?) -> Void
public virtual void setHandler(Optional<Action<ProximityLocationResult>> handler)

Parameter

Name Typ Beschreibung
handler Optional<Action<ProximityLocationResult>>

Rückgabewert

Typ Beschreibung
Void

connect

Verbindet einen Eingabeport.

void easyar_ProximityLocationResultSource_connect(easyar_ProximityLocationResultSource * This, easyar_ProximityLocationResultSink * sink)
void connect(std::shared_ptr<ProximityLocationResultSink> sink)
public void connect(@Nonnull ProximityLocationResultSink sink)
fun connect(sink: ProximityLocationResultSink): Unit
- (void)connect:(easyar_ProximityLocationResultSink *)sink
public func connect(_ sink: ProximityLocationResultSink) -> Void
public virtual void connect(ProximityLocationResultSink sink)

Parameter

Name Typ Beschreibung
sink ProximityLocationResultSink

Rückgabewert

Typ Beschreibung
Void

disconnect

Trennt die Verbindung.

void easyar_ProximityLocationResultSource_disconnect(easyar_ProximityLocationResultSource * This)
void disconnect()
public void disconnect()
fun disconnect(): Unit
- (void)disconnect
public func disconnect() -> Void
public virtual void disconnect()

Rückgabewert

Typ Beschreibung
Void