Class Storage
- Namespace
- easyar
Storage
Methods
setAssetDirPath
Set asset root path.
void easyar_Storage_setAssetDirPath(easyar_String * path)
static void setAssetDirPath(std::string path)
public static void setAssetDirPath(java.lang.@Nonnull String path)
companion object fun setAssetDirPath(path: String): Unit
+ (void)setAssetDirPath:(NSString *)path
public static func setAssetDirPath(_ path: String) -> Void
public static void setAssetDirPath(string path)
Parameters
| Name | Type | Description |
|---|---|---|
| path | String |
Returns
| Type | Description |
|---|---|
| Void |