Comparison of features with ARKit
Apple ARKit also offers 3D object detection and tracking capabilities, but differs significantly from EasyAR in model preparation, usage methods, and application scenarios. This article compares the two to help developers choose the appropriate technical solution based on project requirements.
Feature comparison
The core differences in 3D object tracking features between ARKit and EasyAR are as follows:
| Feature | ARKit | EasyAR |
|---|---|---|
| Model preparation | Developers need to compile and run a scanning app on iOS devices to perform real-time scanning and modeling of target objects | No restrictions on scanning or modeling tools; supports models exported from any modeling software (e.g., Blender, Maya) |
| Model format | Proprietary format .arobject |
Industry-standard Wavefront OBJ format with stronger compatibility |
| Model optimization | Cannot directly modify models; requires rescanning; does not support external optimization | Allows optimization of geometry and textures using professional tools (e.g., Blender, Maya) for flexible adjustments |
| Object size | Suitable for small objects that can be placed on a table | Wide size range, recommended 10cm ~ 2m depending on specific application scenarios |
| Detection environment | Recommends detection environment highly similar to scanning environment (lighting, background) | High tolerance to environmental changes; supports different lighting and backgrounds |
| Tracking mode | Target object must remain stationary in the environment during tracking | Supports free movement of objects in the environment (e.g., handheld, rotation) with continuous tracking |
| Device support | Limited to ARKit-supported iOS devices (iPhone/iPad) with higher hardware requirements | Cross-platform support (Android, iOS, Windows, macOS) with lower hardware barriers |
Note
Special note: The description of ARKit's 3D object tracking features in this table is based on Apple's official documentation (as of January 15, 2026). Please refer to the latest version for updates.
Summary
ARKit and EasyAR have different focuses in 3D object tracking. The choice depends on project requirements:
- Choose ARKit: If your application targets only the iOS ecosystem, and involves small objects in relatively stable environments (e.g., toys or educational models on a table), ARKit's seamless integration is ideal.
- Choose EasyAR: If your application requires cross-platform support, diverse object sizes, dynamic environments (e.g., industrial inspection, retail displays, outdoor applications), or flexible model optimization, EasyAR's universal format, environmental robustness, and hardware compatibility offer greater advantages.
It is recommended to conduct a comprehensive evaluation considering target object characteristics, user device distribution, and usage scenarios.