Class APIExtend
- 네임스페이스
- easyar
- 어셈블리
- EasyAR.Sense.dll
EasyAR Sense API 및 Unity API를 확장하여 데이터 변환과 같은 작업을 편리하게 합니다.
public static class APIExtend
- 상속
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APIExtend
메서드
ToEasyARAxisSystem(Pose)
변환합니다 from the Unity coordinate axis system to the EasyAR coordinate axis system.
public static Pose ToEasyARAxisSystem(this Pose pose)
매개 변수
pose
ToEasyARMatrix(Matrix4x4)
public static Matrix44F ToEasyARMatrix(this Matrix4x4 matrix4x4)
매개 변수
matrix4x4
ToEasyARPose(Pose)
public static Matrix44F ToEasyARPose(this Pose pose)
매개 변수
pose
ToEasyARQuaternion(Quaternion)
변환합니다 Quaternion to a quaternion represented by Vec4F.
public static Vec4F ToEasyARQuaternion(this Quaternion quat)
매개 변수
quat
ToEasyARVector(Vector2)
public static Vec2F ToEasyARVector(this Vector2 vec2)
매개 변수
vec2
ToEasyARVector(Vector2Int)
변환합니다 Vector2Int to Vec2I.
public static Vec2I ToEasyARVector(this Vector2Int vec2)
매개 변수
vec2
ToEasyARVector(Vector3)
public static Vec3F ToEasyARVector(this Vector3 vec3)
매개 변수
vec3
ToUnityAxisSystem(Pose)
변환합니다 from the EasyAR coordinate axis system to the Unity coordinate axis system.
public static Pose ToUnityAxisSystem(this Pose pose)
매개 변수
pose
ToUnityMatrix(Matrix44F)
public static Matrix4x4 ToUnityMatrix(this Matrix44F matrix44F)
매개 변수
matrix44F
ToUnityPose(Matrix44F)
변환합니다 Matrix44F to Pose and also converts it to the Unity coordinate system. pose must represent a Pose.
public static Pose ToUnityPose(this Matrix44F pose)
매개 변수
pose
ToUnityVector(Vec2F)
public static Vector2 ToUnityVector(this Vec2F vec2)
매개 변수
vec2
ToUnityVector(Vec2I)
변환합니다 Vec2I to Vector2Int.
public static Vector2Int ToUnityVector(this Vec2I vec2)
매개 변수
vec2
ToUnityVector(Vec3F)
public static Vector3 ToUnityVector(this Vec3F vec3)
매개 변수
vec3