Table of Contents

Class InputFrameSource

Espaço de nomes
easyar

Porta de saída de frame de entrada. Usado para expor a porta de saída de um componente. Todos os membros desta classe são seguros para threads.

InputFrameSource

Métodos

setHandler

Configurar processador de dados.

void easyar_InputFrameSource_setHandler(easyar_InputFrameSource * This, easyar_OptionalOfFunctorOfVoidFromInputFrame handler)
void setHandler(std::optional<std::function<void(std::shared_ptr<InputFrame>)>> handler)
public void setHandler(@Nullable FunctorOfVoidFromInputFrame handler)
fun setHandler(handler: FunctorOfVoidFromInputFrame?): Unit
- (void)setHandler:(void (^)(easyar_InputFrame *))handler
public func setHandler(_ handler: ((InputFrame) -> Void)?) -> Void
public virtual void setHandler(Optional<Action<InputFrame>> handler)

Parâmetros

Nome Tipo Descrição
handler Optional<Action<InputFrame>>

Retorna

Tipo Descrição
Void

connect

Conectar porta de entrada.

void easyar_InputFrameSource_connect(easyar_InputFrameSource * This, easyar_InputFrameSink * sink)
void connect(std::shared_ptr<InputFrameSink> sink)
public void connect(@Nonnull InputFrameSink sink)
fun connect(sink: InputFrameSink): Unit
- (void)connect:(easyar_InputFrameSink *)sink
public func connect(_ sink: InputFrameSink) -> Void
public virtual void connect(InputFrameSink sink)

Parâmetros

Nome Tipo Descrição
sink InputFrameSink

Retorna

Tipo Descrição
Void

disconnect

Desconectar.

void easyar_InputFrameSource_disconnect(easyar_InputFrameSource * This)
void disconnect()
public void disconnect()
fun disconnect(): Unit
- (void)disconnect
public func disconnect() -> Void
public virtual void disconnect()

Retorna

Tipo Descrição
Void