Class VisionOSARKitCameraDevice
VisionOSARKitCameraDevice實現了一個基於VisionOS ARKit的camera設備,輸出 InputFrame (包含圖像、攝影機參數、時間戳、6DOF位置資訊和跟踪狀態)。
創建之後,可以調用start/stop來開始和停止採集視頻流數據。
當不再需要該設備時,可以調用close對其進行關閉。close之後不應繼續使用。
VisionOSARKitCameraDevice通過inputFrameSource輸出 InputFrame ,應將inputFrameSource連接到 InputFrameSink 上進行使用。
bufferCapacity表示 InputFrame 緩衝的容量,如果有超過此數量的 InputFrame 從該設備中輸出並且沒有被釋放,該設備將不再輸出新的 InputFrame ,直到之前的 InputFrame 被釋放。這可能造成畫面卡住等問題。
VisionOSARKitCameraDevice
建構函式
VisionOSARKitCameraDevice
void easyar_VisionOSARKitCameraDevice__ctor(easyar_VisionOSARKitCameraDevice * * Return)
VisionOSARKitCameraDevice()
public VisionOSARKitCameraDevice()
+ (easyar_VisionOSARKitCameraDevice *) create
public convenience init()
public VisionOSARKitCameraDevice()
方法
isAvailable
bool easyar_VisionOSARKitCameraDevice_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
public static func isAvailable() -> Bool
public static bool isAvailable()
傳回值
bufferCapacity
int easyar_VisionOSARKitCameraDevice_bufferCapacity(const easyar_VisionOSARKitCameraDevice * This)
public int bufferCapacity()
fun bufferCapacity(): Int
public func bufferCapacity() -> Int32
public virtual int bufferCapacity()
傳回值
setBufferCapacity
void easyar_VisionOSARKitCameraDevice_setBufferCapacity(easyar_VisionOSARKitCameraDevice * This, int capacity)
void setBufferCapacity(int capacity)
public void setBufferCapacity(int capacity)
fun setBufferCapacity(capacity: Int): Unit
- (void)setBufferCapacity:(int)capacity
public func setBufferCapacity(_ capacity: Int32) -> Void
public virtual void setBufferCapacity(int capacity)
參數
傳回值
requestPermissions
請求VisionOS上必要的系統權限,包括[World Sensing]和[Camera Access]
void easyar_VisionOSARKitCameraDevice_requestPermissions(easyar_VisionOSARKitCameraDevice * This, easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromPermissionStatusAndString permissionCallback)
void requestPermissions(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(PermissionStatus, std::string)>> permissionCallback)
public void requestPermissions(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromPermissionStatusAndString permissionCallback)
fun requestPermissions(callbackScheduler: CallbackScheduler, permissionCallback: FunctorOfVoidFromPermissionStatusAndString?): Unit
- (void)requestPermissions:(easyar_CallbackScheduler *)callbackScheduler permissionCallback:(void (^)(easyar_PermissionStatus status, NSString * value))permissionCallback
public func requestPermissions(_ callbackScheduler: CallbackScheduler, _ permissionCallback: ((PermissionStatus, String) -> Void)?) -> Void
public virtual void requestPermissions(CallbackScheduler callbackScheduler, Optional<Action<PermissionStatus, string>> permissionCallback)
參數
傳回值
void easyar_VisionOSARKitCameraDevice_inputFrameSource(easyar_VisionOSARKitCameraDevice * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> inputFrameSource()
public @Nonnull InputFrameSource inputFrameSource()
fun inputFrameSource(): InputFrameSource
- (easyar_InputFrameSource *)inputFrameSource
public func inputFrameSource() -> InputFrameSource
public virtual InputFrameSource inputFrameSource()
傳回值
void easyar_VisionOSARKitCameraDevice_getMotionInputData(easyar_VisionOSARKitCameraDevice * This, easyar_OptionalOfMotionInputData * Return)
std::optional<std::shared_ptr<MotionInputData>> getMotionInputData()
public @Nullable MotionInputData getMotionInputData()
fun getMotionInputData(): MotionInputData?
- (easyar_MotionInputData *)getMotionInputData
public func getMotionInputData() -> MotionInputData?
public virtual Optional<MotionInputData> getMotionInputData()
傳回值
start
bool easyar_VisionOSARKitCameraDevice_start(easyar_VisionOSARKitCameraDevice * This)
public func start() -> Bool
public virtual bool start()
傳回值
stop
void easyar_VisionOSARKitCameraDevice_stop(easyar_VisionOSARKitCameraDevice * This)
public func stop() -> Void
public virtual void stop()
傳回值
close
void easyar_VisionOSARKitCameraDevice_close(easyar_VisionOSARKitCameraDevice * This)
public func close() -> Void
public virtual void close()
傳回值
size
easyar_Vec2I easyar_VisionOSARKitCameraDevice_size(const easyar_VisionOSARKitCameraDevice * This)
public @Nonnull Vec2I size()
public func size() -> Vec2I
public virtual Vec2I size()
傳回值
type
easyar_CameraDeviceType easyar_VisionOSARKitCameraDevice_type(const easyar_VisionOSARKitCameraDevice * This)
- (easyar_CameraDeviceType)type
public func type() -> CameraDeviceType
public virtual CameraDeviceType type()
傳回值
cameraOrientation
camera圖像在設備的自然方向上顯示時需要順時針旋轉的角度。
int easyar_VisionOSARKitCameraDevice_cameraOrientation(const easyar_VisionOSARKitCameraDevice * This)
public int cameraOrientation()
fun cameraOrientation(): Int
public func cameraOrientation() -> Int32
public virtual int cameraOrientation()
傳回值
frameRateRangeLower
double easyar_VisionOSARKitCameraDevice_frameRateRangeLower(const easyar_VisionOSARKitCameraDevice * This)
double frameRateRangeLower()
public double frameRateRangeLower()
fun frameRateRangeLower(): Double
- (double)frameRateRangeLower
public func frameRateRangeLower() -> Double
public virtual double frameRateRangeLower()
傳回值
frameRateRangeUpper
double easyar_VisionOSARKitCameraDevice_frameRateRangeUpper(const easyar_VisionOSARKitCameraDevice * This)
double frameRateRangeUpper()
public double frameRateRangeUpper()
fun frameRateRangeUpper(): Double
- (double)frameRateRangeUpper
public func frameRateRangeUpper() -> Double
public virtual double frameRateRangeUpper()
傳回值