Class InputFrameRecorder
- Namespace
- easyar
Input-frame recorder. Has an input-frame input port and an input-frame output port, used to save passing input frames to an EIF file. All members of this class are thread-safe.
InputFrameRecorder
Methods
input
Input port.
void easyar_InputFrameRecorder_input(easyar_InputFrameRecorder * This, easyar_InputFrameSink * * Return)
std::shared_ptr<InputFrameSink> input()
public @Nonnull InputFrameSink input()
fun input(): InputFrameSink
- (easyar_InputFrameSink *)input
public func input() -> InputFrameSink
public virtual InputFrameSink input()
Returns
| Type | Description |
|---|---|
| InputFrameSink |
bufferRequirement
Current number of camera buffers occupied by the component.
int easyar_InputFrameRecorder_bufferRequirement(easyar_InputFrameRecorder * This)
int bufferRequirement()
public int bufferRequirement()
fun bufferRequirement(): Int
- (int)bufferRequirement
public func bufferRequirement() -> Int32
public virtual int bufferRequirement()
Returns
| Type | Description |
|---|---|
| Int32 |
output
Output port.
void easyar_InputFrameRecorder_output(easyar_InputFrameRecorder * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> output()
public @Nonnull InputFrameSource output()
fun output(): InputFrameSource
- (easyar_InputFrameSource *)output
public func output() -> InputFrameSource
public virtual InputFrameSource output()
Returns
| Type | Description |
|---|---|
| InputFrameSource |
create
Create.
void easyar_InputFrameRecorder_create(easyar_InputFrameRecorder * * Return)
static std::shared_ptr<InputFrameRecorder> create()
public static @Nonnull InputFrameRecorder create()
companion object fun create(): InputFrameRecorder
+ (easyar_InputFrameRecorder *)create
public static func create() -> InputFrameRecorder
public static InputFrameRecorder create()
Returns
| Type | Description |
|---|---|
| InputFrameRecorder |
start
Start recording data. initialScreenRotation is the initial screen rotation direction when recording data, used as the basis during playback. Rotation direction definition is consistent with CameraParameters.
bool easyar_InputFrameRecorder_start(easyar_InputFrameRecorder * This, easyar_String * filePath, int initialScreenRotation)
bool start(std::string filePath, int initialScreenRotation)
public boolean start(java.lang.@Nonnull String filePath, int initialScreenRotation)
fun start(filePath: String, initialScreenRotation: Int): Boolean
- (bool)start:(NSString *)filePath initialScreenRotation:(int)initialScreenRotation
public func start(_ filePath: String, _ initialScreenRotation: Int32) -> Bool
public virtual bool start(string filePath, int initialScreenRotation)
Parameters
| Name | Type | Description |
|---|---|---|
| filePath | String | |
| initialScreenRotation | Int32 |
Returns
| Type | Description |
|---|---|
| Boolean |
stop
Stop recording data. This method only stops recording; connections will not be affected.
void easyar_InputFrameRecorder_stop(easyar_InputFrameRecorder * This)
void stop()
public void stop()
fun stop(): Unit
- (void)stop
public func stop() -> Void
public virtual void stop()
Returns
| Type | Description |
|---|---|
| Void |