EasyAR menyediakan dua cara untuk menangani data peta spasial yang tidak diperlukan lagi: penghapusan permanen dan penonaktifan sementara. Untuk memastikan stabilitas lingkungan produksi, disarankan untuk membaca instruksi operasi berikut dengan cermat.
Dalam sebagian besar skenario bisnis, jika Anda tidak yakin apakah suatu peta akan digunakan lagi di masa depan, disarankan untuk menggunakan nonaktifkan sebagai pengganti hapus.
Melalui REST API, pembersihan otomatis peta spasial jarang dapat dilakukan.
Harap ganti placeholder dengan parameter aktual dan jalankan skrip curl
- Your-Cloud-URL → URL API aktual
- Your-Token → Token Otorisasi API Key aktual
- Your-SpatialMap-AppId → appId Anda
- Your-todo-MapId → MapId yang akan dihapus
curl -X DELETE "https://armap-api-<cn1|na1>.easyar.com/map/<Your-todo-MapId>?appId=<Your-SpatialMap-AppId>" \
-H "Content-Type: application/json" \
-H "Authorization: <Your-Token>"
Unduh contoh kode Java
Impor proyek dengan cara Maven
Langkah 1. Buka contoh kode RemoveMap.java
Langkah 2. Ubah variabel global, ganti parameter autentikasi dalam daftar persiapan Anda
- SpatialMap AppId
- API Key / API Secret
- Cloud URL
RemoveMap.java
import okhttp3.*;
import org.json.JSONObject;
import java.io.IOException;
import java.util.Set;
public class RemoveMap {
private static final String CLOUD_URL = "https://armap-api-<cn1|na1>.easyar.com";
private static final String SPATIALMAP_APPID= "--here is your SpatialMap AppId--";
private static final String API_KEY = "--here is your API Key--";
private static final String API_SECRET = "--here is your API Secret--";
private static final String MAPID = "my_mapId";
public String remove(Auth auth, String mapId) throws IOException {
okhttp3.Request request = new okhttp3.Request.Builder()
.url(auth.getCloudURL()+"/map/"+mapId+"?"+ Auth.toParam(
Auth.signParam(new JSONObject(), auth.getAppId(), auth.getApiKey(), auth.getApiSecret())
))
.delete()
.build();
return new OkHttpClient.Builder().build().newCall(request).execute().body().string();
}
public static void main(String[] args) throws IOException{
Auth accessInfo = new Auth(SPATIALMAP_APPID, API_KEY, API_SECRET, CLOUD_URL);
System.out.println(new RemoveMap().remove(accessInfo, MAPID));
}
}
Langkah 3. Jalankan Main
Langkah 1. Contoh kode disalin ke removemap.php
- Modifikasi parameter otentikasi ke sumber daya aktual Anda: Token, appId, dan Cloud URL
- Peta yang akan dihapus MapId
<?php
class MapDeleteService {
private $baseURL;
private $token;
private $appId;
public function __construct($baseURL, $token, $appId) {
$this->baseURL = $baseURL;
$this->token = $token;
$this->appId = $appId;
}
public function deleteMap($mapId) {
// Bangun parameter query
$queryParams = [
'appId' => $this->appId
];
$queryString = http_build_query($queryParams);
$url = $this->baseURL . '/map/' . urlencode($mapId) . '?' . $queryString;
$ch = curl_init();
curl_setopt_array($ch, [
CURLOPT_URL => $url,
CURLOPT_CUSTOMREQUEST => 'DELETE',
CURLOPT_RETURNTRANSFER => true,
CURLOPT_HTTPHEADER => [
'Authorization: ' . $this->token,
'Content-Type: application/json'
],
CURLOPT_SSL_VERIFYPEER => false,
CURLOPT_TIMEOUT => 30
]);
echo "=== API Request ===" . PHP_EOL;
echo "URL: " . $url . PHP_EOL;
echo "Method: DELETE" . PHP_EOL;
echo "Headers: Authorization: " . $this->token . PHP_EOL;
echo "Query Params: " . json_encode($queryParams, JSON_PRETTY_PRINT) . PHP_EOL;
$response = curl_exec($ch);
$httpCode = curl_getinfo($ch, CURLINFO_HTTP_CODE);
$error = curl_error($ch);
curl_close($ch);
echo "=== API Response ===" . PHP_EOL;
echo "Status Code: " . $httpCode . PHP_EOL;
echo "Timestamp: " . date('c') . PHP_EOL;
if ($error) {
echo "cURL Error: " . $error . PHP_EOL;
return null;
}
$responseData = json_decode($response, true);
echo "Response Data: " . json_encode($responseData, JSON_PRETTY_PRINT) . PHP_EOL;
return $responseData;
}
}
$mapId = 'your_map_id_here';
$config = [
'baseURL' => 'https://armap-api-cn1.easyar.com',
'token' => 'your_token_here',
'appId' => 'your_app_id_here'
];
$mapDeleteService = new MapDeleteService($config['baseURL'], $config['token'], $config['appId']);
$result = $mapDeleteService->deleteMap($mapId);
if ($result) {
echo PHP_EOL . "=== 删除请求成功 ===" . PHP_EOL;
if (isset($result['statusCode']) && $result['statusCode'] == 200) {
echo "Result: " . json_encode($result['result'], JSON_PRETTY_PRINT) . PHP_EOL;
}
} else {
echo PHP_EOL . "=== Failed ===" . PHP_EOL;
}
?>
Langkah 2. Menjalankan
php removemap.php
Buat file kode terkait main.go, modifikasi variabel global, lalu jalankan
go run main.go
main.go:
package main
import (
"crypto/sha256"
"fmt"
"io"
"net/http"
"sort"
"strconv"
"time"
)
var (
ApiKey = "YOUR_API_KEY"
ApiSecret = "YOUR_API_SECRET"
AppId = "YOUR_APP_ID"
Host = "https://armap-api-<cn1|na1>.easyar.com"
MapId = "YOUR_MAP_ID"
)
func main() {
ts := strconv.FormatInt(time.Now().UnixNano()/1e6, 10)
params := map[string]string{
"apiKey": ApiKey,
"appId": AppId,
"timestamp": ts,
}
keys := []string{"apiKey", "appId", "timestamp"}
sort.Strings(keys)
builder := ""
for _, k := range keys { builder += k + params[k] }
builder += ApiSecret
signature := fmt.Sprintf("%x", sha256.Sum256([]byte(builder)))
url := fmt.Sprintf("%s/map/%s?apiKey=%s&appId=%s×tamp=%s&signature=%s",
Host, MapId, ApiKey, AppId, ts, signature)
req, _ := http.NewRequest("DELETE", url, nil)
resp, _ := http.DefaultClient.Do(req)
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
fmt.Printf("Response: %s\n", string(body))
}
Tambahkan dependensi reqwest, tokio, sha2, hex ke dalam Cargo.toml.
Jalankan cargo run.
use sha2::{Sha256, Digest};
use std::collections::BTreeMap;
use std::time::{SystemTime, UNIX_EPOCH};
const API_KEY: &str = "YOUR_API_KEY";
const API_SECRET: &str = "YOUR_API_SECRET";
const APP_ID: &str = "YOUR_APP_ID";
const HOST: &str = "https://armap-api-<cn1|na1>.easyar.com";
const MAP_ID: &str = "YOUR_MAP_ID";
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let ts = SystemTime::now().duration_since(UNIX_EPOCH)?.as_millis().to_string();
// 1. Komponen tanda tangan
let mut params = BTreeMap::new();
params.insert("apiKey", API_KEY);
params.insert("appId", APP_ID);
params.insert("timestamp", &ts);
// 2. Gabungkan kunci dan nilai, lalu tambahkan rahasia
let mut sign_str = String::new();
for (k, v) in ¶ms {
sign_str.push_str(k);
sign_str.push_str(v);
}
sign_str.push_str(API_SECRET);
let mut hasher = Sha256::new();
hasher.update(sign_str.as_bytes());
let signature = hex::encode(hasher.finalize());
// 3. Bangun URL dan kirim DELETE
let url = format!("{}/map/{}?apiKey={}&appId={}×tamp={}&signature={}",
HOST, MAP_ID, API_KEY, APP_ID, ts, signature);
let res = reqwest::Client::new().delete(url).send().await?;
println!("Response: {}", res.text().await?);
Ok(())
}
Buat .NET console project.
dotnet new console
dotnet run
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Net.Http;
class Program {
static string API_KEY = "YOUR_API_KEY";
static string API_SECRET = "YOUR_API_SECRET";
static string APP_ID = "YOUR_APP_ID";
static string HOST = "https://armap-api-<cn1|na1>.easyar.com";
static string MAP_ID = "YOUR_MAP_ID";
static async System.Threading.Tasks.Task Main() {
string timestamp = DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString();
// 1. Urutkan parameter
var dict = new SortedDictionary<string, string> {
{ "apiKey", API_KEY },
{ "appId", APP_ID },
{ "timestamp", timestamp }
};
// 2. Gabungkan dan tambahkan Secret
StringBuilder sb = new StringBuilder();
foreach (var kv in dict) sb.Append(kv.Key).Append(kv.Value);
sb.Append(API_SECRET);
string signature = Sha256(sb.ToString());
// 3. Eksekusi permintaan DELETE
using var client = new HttpClient();
string query = string.Join("&", dict.Select(x => $"{x.Key}={x.Value}")) + $"&signature={signature}";
string url = $"{HOST}/map/{MAP_ID}?{query}";
var response = await client.DeleteAsync(url);
Console.WriteLine($"Hasil: {await response.Content.ReadAsStringAsync()}");
}
static string Sha256(string str) {
byte[] bytes = SHA256.HashData(Encoding.UTF8.GetBytes(str));
return BitConverter.ToString(bytes).Replace("-", "").ToLower();
}
}
- Lingkungan operasi
- Unity 2020 LTS atau versi lebih baru
- Scripting Backend: Mono atau IL2CPP keduanya dapat digunakan
- API Compatibility Level: .NET Standard 2.1 (disarankan)
Langkah 1: Mempersiapkan file gambar
- Buat direktori dalam proyek Unity:
Assets/
└── Scripts/
└── DeleteMap.cs
- Sesuai dengan nama direktori Assets
- Salin contoh kode DeleteMap.cs berikut ini
using System.Collections;
using UnityEngine;
using UnityEngine.Networking;
public class DeleteMap : MonoBehaviour
{
[Header("Config")]
public string mapId = "Your mapId";
public string apiBaseUrl = "https://armap-api-<cn1|na1>.easyar.com";
public string authorizationToken = "YOUR API KEY AUTH TOKEN";
public string spatialMapAppId = "Your Spatial Map appId";
private void Start()
{
StartCoroutine(DeleteAMap());
}
private IEnumerator DeleteAMap()
{
string url =
$"{apiBaseUrl}/map/{mapId}?appId={spatialMapAppId}";
UnityWebRequest request = UnityWebRequest.Delete(url);
request.downloadHandler = new DownloadHandlerBuffer();
request.SetRequestHeader("Content-Type", "application/json");
request.SetRequestHeader("Authorization", authorizationToken);
yield return request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
Debug.Log("Delete map success:");
Debug.Log(request.downloadHandler.text);
}
else
{
Debug.LogError("Delete map failed:");
Debug.LogError(request.error);
Debug.LogError(request.downloadHandler.text);
}
}
}
- Di dalam Unity Editor:
- Buat sebuah GameObject kosong
- Beri nama
DeleteMap
- Tarik script
DeleteMap.cs ke objek tersebut
Langkah 3: Mengkonfigurasi parameter (Inspector)
Di panel Inspector, modifikasi:
- Api Url
- Authorization Token
- Spatial Map App Id
- Map Id : mapId peta yang akan dihapus
Hanya perlu mengubah beberapa item ini untuk dijalankan, isi dengan parameter yang telah disiapkan dalam daftar persiapan
Langkah 4: Menjalankan
- Klik Play
- Lihat hasilnya di Console:
- Berhasil: Mengembalikan JSON (termasuk
result)
- Gagal: HTTP / pesan kesalahan