EasyAR Spatial Map biasanya menyimpan banyak data peta spasial. Bab ini menjelaskan secara rinci metode untuk mendapatkan detail peta spasial Spatial Map dan daftar halaman.
Dalam antarmuka visual, sistem secara default menampilkan peta jarang dalam bentuk daftar halaman dan diurutkan berdasarkan waktu modifikasi terakhir dalam urutan terbalik (modifikasi terbaru ditampilkan paling depan).
Setelah masuk ke halaman detail, Anda dapat melihat semua atribut peta Spatial Map, termasuk:
Untuk pengembang yang perlu mengintegrasikannya ke backend mereka sendiri, disarankan menggunakan REST API untuk manajemen.
Silakan ganti placeholder dengan parameter aktual, dan jalankan skrip curl
- Your-URL → URL Cloud aktual
- Your-Token → Token Otorisasi API Key aktual
- Your-SpatialMap-AppId → appId SpatialMap aktual
curl -X GET "https://armap-api-<cn1|na1>.easyar.com/maps?appId=<Your-SpatialMap-AppId>" \
-H "Content-Type: application/json" \
-H "Authorization: <Your-Token>"
Unduh contoh kode Java
Impor proyek melalui Maven
Step 1. Buka contoh kode ListMaps.java
Step 2. Ubah variabel global, ganti parameter autentikasi dari persiapan daftar Anda
- SpatialMap AppId
- API Key / API Secret
- Cloud URL
ListMaps.java
import okhttp3.OkHttpClient;
import okhttp3.Response;
import org.json.JSONObject;
import java.io.IOException;
import java.util.Set;
public class ListMaps {
private static final String CLOUD_URL = "https://armap-api.easyar.com";
private static final String APPID = "--here is your SpatialMap AppId--";
private static final String API_KEY = "--here is your API Key--";
private static final String API_SECRET = "--here is your API Secret--";
public String toParam(JSONObject jso) {
Set<String> keys = jso.keySet();
StringBuffer sb = new StringBuffer();
for (String key : keys){
sb.append(key);
sb.append("=");
sb.append(jso.getString(key));
sb.append("&");
}
return sb.substring(0,sb.length()-1);
}
public String list(Auth auth) throws IOException {
OkHttpClient client = new OkHttpClient.Builder().build();
JSONObject params = new JSONObject();
Auth.signParam(params, auth.getAppId(), auth.getApiKey(), auth.getApiSecret());
okhttp3.Request request = new okhttp3.Request.Builder()
.url(auth.getCloudURL() + "/maps?"+ toParam(params))
.get()
.build();
Response response = client.newCall(request).execute();
return response.body().string();
}
public static void main(String[] args) throws IOException{
Auth accessInfo = new Auth(APPID, API_KEY, API_SECRET, CLOUD_URL);
System.out.println(new ListMaps().list(accessInfo));
}
}
Step 3. Jalankan Main
Langkah 1. Salin kode contoh ke listmap.js, ubah Token, appId, dan Cloud URL di dalamnya
Langkah 2. Menjalankan
npm install axios
node listmap.js
Jika perlu mengubah strategi paginasi, berikan parameter paginasi
- pageSize: Ukuran paginasi
- pageNum: Nomor halaman
const axios = require('axios');
class MapService {
constructor(baseURL, token, appId) {
this.baseURL = baseURL;
this.token = token;
this.appId = appId;
this.client = axios.create({
baseURL: baseURL,
headers: {
'Authorization': token,
'Content-Type': 'application/json'
}
});
}
async listMaps(params = {}) {
try {
const queryParams = {
...params,
appId: this.appId
};
const response = await this.client.get('/maps', { params: queryParams });
console.log('=== API Response ===');
console.log('Status Code:', response.status);
console.log('Request URL:', response.config.url);
console.log('Request Headers:', JSON.stringify(response.config.headers, null, 2));
console.log('Request Params:', JSON.stringify(queryParams, null, 2));
console.log('Response Data:', JSON.stringify(response.data, null, 2));
console.log('Timestamp:', new Date().toISOString());
return response.data;
} catch (error) {
console.error('=== API Error ===');
if (error.response) {
console.log('Status Code:', error.response.status);
console.log('Error Data:', error.response.data);
} else {
console.log('Error Message:', error.message);
}
throw error;
}
}
}
async function main() {
const config = {
baseURL: 'https://armap-api-<cn1|na1>.easyar.com',
token: 'your_token_here',
appId: 'your_app_id_here'
};
const mapService = new MapService(config.baseURL, config.token, config.appId);
const queryParams = {
pageNum: 1,
pageSize: 10
};
try {
const result = await mapService.listMaps(queryParams);
console.log('\n=== Success ===');
} catch (error) {
console.log('\n=== Failed ===');
}
}
if (require.main === module) {
main();
}
module.exports = MapService;
Langkah 1. Salin kode contoh ke listmap.php, modifikasi Token, appId, dan Cloud URL di dalamnya
Langkah 2. Jalankan
php listmap.php
Jika perlu mengubah strategi paginasi, berikan parameter paginasi
- 'pageSize': ukuran halaman
- 'pageNum': halaman ke berapa
<?php
class MapService {
private $baseURL;
private $token;
private $appId;
public function __construct($baseURL, $token, $appId) {
$this->baseURL = $baseURL;
$this->token = $token;
$this->appId = $appId;
}
public function listMaps($params = []) {
$queryParams = array_merge([
'appId' => $this->appId
], $params);
$queryString = http_build_query($queryParams);
$url = $this->baseURL . '/maps?' . $queryString;
$ch = curl_init();
curl_setopt_array($ch, [
CURLOPT_URL => $url,
CURLOPT_RETURNTRANSFER => true,
CURLOPT_HTTPHEADER => [
'Authorization: ' . $this->token,
'Content-Type: application/json'
],
CURLOPT_SSL_VERIFYPEER => false,
CURLOPT_TIMEOUT => 30
]);
$response = curl_exec($ch);
$httpCode = curl_getinfo($ch, CURLINFO_HTTP_CODE);
$error = curl_error($ch);
echo "=== API Request ===" . PHP_EOL;
echo "URL: " . $url . PHP_EOL;
echo "Headers: Authorization: " . $this->token . PHP_EOL;
echo "Query Params: " . json_encode($queryParams, JSON_PRETTY_PRINT) . PHP_EOL;
curl_close($ch);
echo "=== API Response ===" . PHP_EOL;
echo "Status Code: " . $httpCode . PHP_EOL;
echo "Timestamp: " . date('c') . PHP_EOL;
if ($error) {
echo "cURL Error: " . $error . PHP_EOL;
return null;
}
$responseData = json_decode($response, true);
echo "Response Data: " . json_encode($responseData, JSON_PRETTY_PRINT) . PHP_EOL;
return $responseData;
}
}
// Konfigurasikan Token Kunci API dan AppId Peta Spasial Anda
$config = [
'baseURL' => 'https://armap-api-<cn1|na1>.easyar.com',
'token' => 'your_token_here',
'appId' => 'your_app_id_here'
];
$mapService = new MapService($config['baseURL'], $config['token'], $config['appId']);
$queryParams = [
'pageNum' => 1,
'pageSize' => 5
];
$result = $mapService->listMaps($queryParams);
if ($result) {
echo PHP_EOL . "=== Success ===" . PHP_EOL;
} else {
echo PHP_EOL . "=== Failed ===" . PHP_EOL;
}
?>
Buat file kode terkait list_map.py, modifikasi variabel global, lalu jalankan
pip install requests
python list_map.py
import time
import hashlib
import requests
# --- Global Configuration ---
API_KEY = "YOUR_API_KEY"
API_SECRET = "YOUR_API_SECRET"
APP_ID = "YOUR_APP_ID"
HOST = "https://armap-api-<cn1|na1>.easyar.com"
def main():
timestamp = str(int(time.time() * 1000))
# 1. Prepare parameters
params = {
'apiKey': API_KEY,
'appId': APP_ID,
'timestamp': timestamp,
'pageNum': '1',
'pageSize': '10'
}
# 2. Signature Calculation
sorted_keys = sorted(params.keys())
sign_str = "".join([f"{k}{params[k]}" for k in sorted_keys]) + API_SECRET
signature = hashlib.sha256(sign_str.encode('utf-8')).hexdigest()
# 3. Build Request
url = f"{HOST}/maps"
params['signature'] = signature
print(f"Fetching Spatial Maps from {url}...")
response = requests.get(url, params=params)
print(f"Response: {response.text}")
if __name__ == "__main__":
main()
Buat file kode terkait baru main.go, modifikasi variabel global, lalu jalankan
go run main.go
main.go:
package main
import (
"crypto/sha256"
"fmt"
"io"
"net/http"
"sort"
"strconv"
"time"
)
var (
ApiKey = "YOUR_API_KEY"
ApiSecret = "YOUR_API_SECRET"
AppId = "YOUR_APP_ID"
Host = "https://armap-api-<cn1|na1>.easyar.com"
)
func main() {
ts := strconv.FormatInt(time.Now().UnixNano()/1e6, 10)
params := map[string]string{
"apiKey": ApiKey,
"appId": AppId,
"timestamp": ts,
"pageNum": "1",
"pageSize": "10",
}
// 1. Urutkan kunci
keys := make([]string, 0, len(params))
for k := range params { keys = append(keys, k) }
sort.Strings(keys)
// 2. Bangun string dan tanda tangan
builder := ""
for _, k := range keys { builder += k + params[k] }
builder += ApiSecret
signature := fmt.Sprintf("%x", sha256.Sum256([]byte(builder)))
// 3. Permintaan
url := fmt.Sprintf("%s/maps?apiKey=%s&appId=%s×tamp=%s&pageNum=%s&pageSize=%s&signature=%s",
Host, ApiKey, AppId, ts, params["pageNum"], params["pageSize"], signature)
resp, _ := http.Get(url)
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
fmt.Printf("Response: %s\n", string(body))
}
Tambahkan dependensi reqwest, tokio, sha2, hex di Cargo.toml.
Jalankan cargo run.
use sha2::{Sha256, Digest};
use std::collections::BTreeMap;
use std::time::{SystemTime, UNIX_EPOCH};
const API_KEY: &str = "YOUR_API_KEY";
const API_SECRET: &str = "YOUR_API_SECRET";
const APP_ID: &str = "YOUR_APP_ID";
const HOST: &str = "https://armap-api-<cn1|na1>.easyar.com";
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let ts = SystemTime::now().duration_since(UNIX_EPOCH)?.as_millis().to_string();
// 1. Signature components in BTreeMap (sorted by key)
let mut params = BTreeMap::new();
params.insert("apiKey", API_KEY);
params.insert("appId", APP_ID);
params.insert("timestamp", &ts);
params.insert("pageNum", "1");
params.insert("pageSize", "10");
// 2. Concatenate and add Secret
let mut sign_str = String::new();
for (k, v) in ¶ms {
sign_str.push_str(k);
sign_str.push_str(v);
}
sign_str.push_str(API_SECRET);
let mut hasher = Sha256::new();
hasher.update(sign_str.as_bytes());
let signature = hex::encode(hasher.finalize());
// 3. Request
let url = format!("{}/maps?apiKey={}&appId={}×tamp={}&pageNum=1&pageSize=10&signature={}",
HOST, API_KEY, APP_ID, ts, signature);
let res = reqwest::get(url).await?;
println!("Response: {}", res.text().await?);
Ok(())
}
Membuat proyek .NET konsol.
dotnet new console
dotnet run
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Net.Http;
class Program {
static string API_KEY = "YOUR_API_KEY";
static string API_SECRET = "YOUR_API_SECRET";
static string APP_ID = "YOUR_APP_ID";
static string HOST = "https://armap-api-<cn1|na1>.easyar.com";
static async System.Threading.Tasks.Task Main() {
string timestamp = DateTimeOffset.Now.ToUnixTimeMilliseconds().ToString();
// 1. Membangun parameter yang diurutkan
var dict = new SortedDictionary<string, string> {
{ "apiKey", API_KEY },
{ "appId", APP_ID },
{ "timestamp", timestamp },
{ "pageNum", "1" },
{ "pageSize", "10" }
};
// 2. Menggabungkan dan menambahkan Secret
StringBuilder sb = new StringBuilder();
foreach (var kv in dict) sb.Append(kv.Key).Append(kv.Value);
sb.Append(API_SECRET);
string signature = Sha256(sb.ToString());
// 3. Mengeksekusi permintaan GET
using var client = new HttpClient();
string query = string.Join("&", dict.Select(x => $"{x.Key}={x.Value}")) + $"&signature={signature}";
string url = $"{HOST}/maps?{query}";
var response = await client.GetAsync(url);
Console.WriteLine($"Result: {await response.Content.ReadAsStringAsync()}");
}
static string Sha256(string str) {
byte[] bytes = SHA256.HashData(Encoding.UTF8.GetBytes(str));
return BitConverter.ToString(bytes).Replace("-", "").ToLower();
}
}
- Lingkungan operasi
- Unity 2020 LTS atau versi lebih baru
- Scripting Backend: Mono atau IL2CPP dapat digunakan
- API Compatibility Level: .NET Standard 2.1 (direkomendasikan)
Langkah 1: Menyiapkan berkas gambar
- Buat direktori dalam proyek Unity:
Assets/
└── Scripts/
└── ListMap.cs
- Salin kode contoh ListMap.cs di bawah ke direktori Assets
using System.Collections;
using UnityEngine;
using UnityEngine.Networking;
public class ListMap : MonoBehaviour
{
[Header("Config")]
public string apiBaseUrl = "https://armap-api-<cn1|na1>.easyar.com";
public string authorizationToken = "YOUR API KEY AUTH TOKEN";
public string spatialMapAppId = "SpatialMap-AppId";
public int pageSize = 5;
public int pageNum = 1;
private void Start()
{
StartCoroutine(ListMaps());
}
private IEnumerator ListMaps()
{
string url =
$"{apiBaseUrl}/maps?appId={spatialMapAppId}&pageSize={pageSize}&pageNum={pageNum}";
UnityWebRequest request = UnityWebRequest.Get(url);
request.downloadHandler = new DownloadHandlerBuffer();
request.SetRequestHeader("Content-Type", "application/json");
request.SetRequestHeader("Authorization", authorizationToken);
yield return request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
Debug.Log("List maps success:");
Debug.Log(request.downloadHandler.text);
}
else
{
Debug.LogError("List maps failed:");
Debug.LogError(request.error);
Debug.LogError(request.downloadHandler.text);
}
}
}
- Dalam Unity Editor:
- Buat GameObject kosong
- Beri nama ListMap
- Tarik skrip ListMap ke objek tersebut
Langkah 3: Mengonfigurasi parameter (Inspector)
Pada panel Inspector, ubah:
- Api Url
- Authorization Token
- Spatial Map App Id
- Page size
- Page num
Cukup modifikasi beberapa item ini untuk dijalankan, isi dengan parameter yang telah disiapkan
Langkah 4: Menjalankan
- Klik Play
- Periksa hasil di Console:
- Berhasil: Mengembalikan JSON (termasuk result)
- Gagal: Informasi HTTP/error