Table of Contents

Class VideoInputFrameRecorder

名前空間
easyar

Input frame recorder です。 input frame input port と input frame output port があり、通過する input frame を EIF MKV ファイルに保存するために使用されます。 このクラスのすべてのメンバーは thread-safe です。

VideoInputFrameRecorder

メソッド

isAvailable

使用可能かどうかを確認します。MacOS、iOS、Android でのみ true を返します。

bool easyar_VideoInputFrameRecorder_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
+ (bool)isAvailable
public static func isAvailable() -> Bool
public static bool isAvailable()

戻り値

説明
Boolean

input

Input port です。

void easyar_VideoInputFrameRecorder_input(easyar_VideoInputFrameRecorder * This, easyar_InputFrameSink * * Return)
std::shared_ptr<InputFrameSink> input()
public @Nonnull InputFrameSink input()
fun input(): InputFrameSink
- (easyar_InputFrameSink *)input
public func input() -> InputFrameSink
public virtual InputFrameSink input()

戻り値

説明
InputFrameSink

accelerometerResultSink

任意です。Accelerometer result input port です。AccelerometerResultSink を参照してください。

void easyar_VideoInputFrameRecorder_accelerometerResultSink(easyar_VideoInputFrameRecorder * This, easyar_AccelerometerResultSink * * Return)
std::shared_ptr<AccelerometerResultSink> accelerometerResultSink()
public @Nonnull AccelerometerResultSink accelerometerResultSink()
fun accelerometerResultSink(): AccelerometerResultSink
- (easyar_AccelerometerResultSink *)accelerometerResultSink
public func accelerometerResultSink() -> AccelerometerResultSink
public virtual AccelerometerResultSink accelerometerResultSink()

戻り値

説明
AccelerometerResultSink

gyroscopeResultSink

任意です。Gyroscope result input port です。GyroscopeResultSink を参照してください。

void easyar_VideoInputFrameRecorder_gyroscopeResultSink(easyar_VideoInputFrameRecorder * This, easyar_GyroscopeResultSink * * Return)
std::shared_ptr<GyroscopeResultSink> gyroscopeResultSink()
public @Nonnull GyroscopeResultSink gyroscopeResultSink()
fun gyroscopeResultSink(): GyroscopeResultSink
- (easyar_GyroscopeResultSink *)gyroscopeResultSink
public func gyroscopeResultSink() -> GyroscopeResultSink
public virtual GyroscopeResultSink gyroscopeResultSink()

戻り値

説明
GyroscopeResultSink

attitudeSensorResultSink

任意です。Attitude sensor result input port です。AttitudeSensorResultSink を参照してください。

void easyar_VideoInputFrameRecorder_attitudeSensorResultSink(easyar_VideoInputFrameRecorder * This, easyar_AttitudeSensorResultSink * * Return)
std::shared_ptr<AttitudeSensorResultSink> attitudeSensorResultSink()
public @Nonnull AttitudeSensorResultSink attitudeSensorResultSink()
fun attitudeSensorResultSink(): AttitudeSensorResultSink
- (easyar_AttitudeSensorResultSink *)attitudeSensorResultSink
public func attitudeSensorResultSink() -> AttitudeSensorResultSink
public virtual AttitudeSensorResultSink attitudeSensorResultSink()

戻り値

説明
AttitudeSensorResultSink

magnetometerResultSink

任意です。Magnetometer result input port です。MagnetometerResultSink を参照してください。

void easyar_VideoInputFrameRecorder_magnetometerResultSink(easyar_VideoInputFrameRecorder * This, easyar_MagnetometerResultSink * * Return)
std::shared_ptr<MagnetometerResultSink> magnetometerResultSink()
public @Nonnull MagnetometerResultSink magnetometerResultSink()
fun magnetometerResultSink(): MagnetometerResultSink
- (easyar_MagnetometerResultSink *)magnetometerResultSink
public func magnetometerResultSink() -> MagnetometerResultSink
public virtual MagnetometerResultSink magnetometerResultSink()

戻り値

説明
MagnetometerResultSink

locationResultSink

任意です。Location result input port です。LocationResultSink を参照してください。

void easyar_VideoInputFrameRecorder_locationResultSink(easyar_VideoInputFrameRecorder * This, easyar_LocationResultSink * * Return)
std::shared_ptr<LocationResultSink> locationResultSink()
public @Nonnull LocationResultSink locationResultSink()
fun locationResultSink(): LocationResultSink
- (easyar_LocationResultSink *)locationResultSink
public func locationResultSink() -> LocationResultSink
public virtual LocationResultSink locationResultSink()

戻り値

説明
LocationResultSink

proximityLocationResultSink

任意です。Proximity location result input port です。ProximityLocationResultSink を参照してください。

void easyar_VideoInputFrameRecorder_proximityLocationResultSink(easyar_VideoInputFrameRecorder * This, easyar_ProximityLocationResultSink * * Return)
std::shared_ptr<ProximityLocationResultSink> proximityLocationResultSink()
public @Nonnull ProximityLocationResultSink proximityLocationResultSink()
fun proximityLocationResultSink(): ProximityLocationResultSink
- (easyar_ProximityLocationResultSink *)proximityLocationResultSink
public func proximityLocationResultSink() -> ProximityLocationResultSink
public virtual ProximityLocationResultSink proximityLocationResultSink()

戻り値

説明
ProximityLocationResultSink

bufferRequirement

現在このコンポーネントが占有している camera buffer の数です。

int easyar_VideoInputFrameRecorder_bufferRequirement(easyar_VideoInputFrameRecorder * This)
int bufferRequirement()
public int bufferRequirement()
fun bufferRequirement(): Int
- (int)bufferRequirement
public func bufferRequirement() -> Int32
public virtual int bufferRequirement()

戻り値

説明
Int32

output

Output port です。

void easyar_VideoInputFrameRecorder_output(easyar_VideoInputFrameRecorder * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> output()
public @Nonnull InputFrameSource output()
fun output(): InputFrameSource
- (easyar_InputFrameSource *)output
public func output() -> InputFrameSource
public virtual InputFrameSource output()

戻り値

説明
InputFrameSource

create

作成します。

void easyar_VideoInputFrameRecorder_create(easyar_VideoInputFrameRecorder * * Return)
static std::shared_ptr<VideoInputFrameRecorder> create()
public static @Nonnull VideoInputFrameRecorder create()
companion object fun create(): VideoInputFrameRecorder
+ (easyar_VideoInputFrameRecorder *)create
public static func create() -> VideoInputFrameRecorder
public static VideoInputFrameRecorder create()

戻り値

説明
VideoInputFrameRecorder

start

データの記録を開始します。cameraDeviceType、cameraOrientation、initialScreenRotation の定義は CameraParameters 内のものと同じです。initialScreenRotation はデータ記録時の初期画面回転方向で、再生時のレンダリングはこの方向を基準にします。

bool easyar_VideoInputFrameRecorder_start(easyar_VideoInputFrameRecorder * This, easyar_String * filePath, easyar_CameraDeviceType cameraDeviceType, int cameraOrientation, int initialScreenRotation, easyar_VideoInputFrameRecorderVideoCodec codec, int width, int height, double frameRate, easyar_String * metadata)
bool start(std::string filePath, CameraDeviceType cameraDeviceType, int cameraOrientation, int initialScreenRotation, VideoInputFrameRecorderVideoCodec codec, int width, int height, double frameRate, std::string metadata)
public boolean start(java.lang.@Nonnull String filePath, int cameraDeviceType, int cameraOrientation, int initialScreenRotation, int codec, int width, int height, double frameRate, java.lang.@Nonnull String metadata)
fun start(filePath: String, cameraDeviceType: Int, cameraOrientation: Int, initialScreenRotation: Int, codec: Int, width: Int, height: Int, frameRate: Double, metadata: String): Boolean
- (bool)start:(NSString *)filePath cameraDeviceType:(easyar_CameraDeviceType)cameraDeviceType cameraOrientation:(int)cameraOrientation initialScreenRotation:(int)initialScreenRotation codec:(easyar_VideoInputFrameRecorderVideoCodec)codec width:(int)width height:(int)height frameRate:(double)frameRate metadata:(NSString *)metadata
public func start(_ filePath: String, _ cameraDeviceType: CameraDeviceType, _ cameraOrientation: Int32, _ initialScreenRotation: Int32, _ codec: VideoInputFrameRecorderVideoCodec, _ width: Int32, _ height: Int32, _ frameRate: Double, _ metadata: String) -> Bool
public virtual bool start(string filePath, CameraDeviceType cameraDeviceType, int cameraOrientation, int initialScreenRotation, VideoInputFrameRecorderVideoCodec codec, int width, int height, double frameRate, string metadata)

パラメーター

名前 説明
filePath String
cameraDeviceType CameraDeviceType
cameraOrientation Int32
initialScreenRotation Int32
codec VideoInputFrameRecorderVideoCodec
width Int32
height Int32
frameRate Double
metadata String

戻り値

説明
Boolean

stop

データの記録を停止します。このメソッドは記録を停止するだけで、接続には影響しません。

void easyar_VideoInputFrameRecorder_stop(easyar_VideoInputFrameRecorder * This)
void stop()
public void stop()
fun stop(): Unit
- (void)stop
public func stop() -> Void
public virtual void stop()

戻り値

説明
Void

setAutomaticCompletionCallback

自動記録完了 callback を設定します。

void easyar_VideoInputFrameRecorder_setAutomaticCompletionCallback(easyar_VideoInputFrameRecorder * This, easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromVideoInputFrameRecorderCompletionReason automaticCompletionCallback)
void setAutomaticCompletionCallback(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(VideoInputFrameRecorderCompletionReason)>> automaticCompletionCallback)
public void setAutomaticCompletionCallback(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromVideoInputFrameRecorderCompletionReason automaticCompletionCallback)
fun setAutomaticCompletionCallback(callbackScheduler: CallbackScheduler, automaticCompletionCallback: FunctorOfVoidFromVideoInputFrameRecorderCompletionReason?): Unit
- (void)setAutomaticCompletionCallback:(easyar_CallbackScheduler *)callbackScheduler automaticCompletionCallback:(void (^)(easyar_VideoInputFrameRecorderCompletionReason))automaticCompletionCallback
public func setAutomaticCompletionCallback(_ callbackScheduler: CallbackScheduler, _ automaticCompletionCallback: ((VideoInputFrameRecorderCompletionReason) -> Void)?) -> Void
public virtual void setAutomaticCompletionCallback(CallbackScheduler callbackScheduler, Optional<Action<VideoInputFrameRecorderCompletionReason>> automaticCompletionCallback)

パラメーター

名前 説明
callbackScheduler CallbackScheduler
automaticCompletionCallback Optional<Action<VideoInputFrameRecorderCompletionReason>>

戻り値

説明
Void