Class AREngineCameraDevice
AREngineCameraDevice implementa um dispositivo camera baseado em AREngine que gera InputFrame (incluindo imagem, parâmetros da camera, timestamp, informações de pose 6DOF e status de tracking). Após a criação, start/stop pode ser chamado para iniciar e parar a coleta de dados do fluxo de vídeo. Quando o dispositivo não for mais necessário, close pode ser chamado para fechá-lo. Ele não deve ser usado após close. AREngineCameraDevice gera InputFrame por meio de inputFrameSource. inputFrameSource deve ser conectado a InputFrameSink para uso. bufferCapacity indica a capacidade do buffer de InputFrame. Se mais objetos InputFrame do que esse número forem gerados pelo dispositivo e não forem liberados, o dispositivo deixará de gerar novos objetos InputFrame até que os objetos InputFrame anteriores sejam liberados. Isso pode causar problemas como imagem congelada.
AREngineCameraDevice
Construtores
AREngineCameraDevice
void easyar_AREngineCameraDevice__ctor(easyar_AREngineCameraDevice * * Return)
public AREngineCameraDevice()
+ (easyar_AREngineCameraDevice *) create
public convenience init()
public AREngineCameraDevice()
Métodos
isAvailable
Verifica se está disponível. Retorna true somente em sistemas HarmonyOS com AREngine instalado.
bool easyar_AREngineCameraDevice_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
public static func isAvailable() -> Bool
public static bool isAvailable()
Retorna
bufferCapacity
Capacidade do buffer de InputFrame. O valor padrão é 8.
int easyar_AREngineCameraDevice_bufferCapacity(const easyar_AREngineCameraDevice * This)
public int bufferCapacity()
fun bufferCapacity(): Int
public func bufferCapacity() -> Int32
public virtual int bufferCapacity()
Retorna
setBufferCapacity
void easyar_AREngineCameraDevice_setBufferCapacity(easyar_AREngineCameraDevice * This, int capacity)
void setBufferCapacity(int capacity)
public void setBufferCapacity(int capacity)
fun setBufferCapacity(capacity: Int): Unit
- (void)setBufferCapacity:(int)capacity
public func setBufferCapacity(_ capacity: Int32) -> Void
public virtual void setBufferCapacity(int capacity)
Parâmetros
| Nome |
Tipo |
Descrição |
| capacity |
Int32 |
|
Retorna
void easyar_AREngineCameraDevice_inputFrameSource(easyar_AREngineCameraDevice * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> inputFrameSource()
public @Nonnull InputFrameSource inputFrameSource()
fun inputFrameSource(): InputFrameSource
- (easyar_InputFrameSource *)inputFrameSource
public func inputFrameSource() -> InputFrameSource
public virtual InputFrameSource inputFrameSource()
Retorna
setFocusMode
Define o modo de foco como focusMode.
void easyar_AREngineCameraDevice_setFocusMode(easyar_AREngineCameraDevice * This, easyar_AREngineCameraDeviceFocusMode focusMode)
void setFocusMode(AREngineCameraDeviceFocusMode focusMode)
public void setFocusMode(int focusMode)
fun setFocusMode(focusMode: Int): Unit
- (void)setFocusMode:(easyar_AREngineCameraDeviceFocusMode)focusMode
public func setFocusMode(_ focusMode: AREngineCameraDeviceFocusMode) -> Void
public virtual void setFocusMode(AREngineCameraDeviceFocusMode focusMode)
Parâmetros
Retorna
start
Inicia a coleta de dados do fluxo de vídeo.
bool easyar_AREngineCameraDevice_start(easyar_AREngineCameraDevice * This)
public func start() -> Bool
public virtual bool start()
Retorna
stop
Interrompe a coleta de dados do fluxo de vídeo.
void easyar_AREngineCameraDevice_stop(easyar_AREngineCameraDevice * This)
public func stop() -> Void
public virtual void stop()
Retorna
close
Fecha. Não deve ser usado após close.
void easyar_AREngineCameraDevice_close(easyar_AREngineCameraDevice * This)
public func close() -> Void
public virtual void close()
Retorna
type
easyar_CameraDeviceType easyar_AREngineCameraDevice_type(const easyar_AREngineCameraDevice * This)
- (easyar_CameraDeviceType)type
public func type() -> CameraDeviceType
public virtual CameraDeviceType type()
Retorna
cameraOrientation
Ângulo de rotação no sentido horário necessário ao exibir a imagem camera na orientação natural do dispositivo.
int easyar_AREngineCameraDevice_cameraOrientation(const easyar_AREngineCameraDevice * This)
public int cameraOrientation()
fun cameraOrientation(): Int
public func cameraOrientation() -> Int32
public virtual int cameraOrientation()
Retorna
size
Obtém o tamanho atual da imagem.
easyar_Vec2I easyar_AREngineCameraDevice_size(const easyar_AREngineCameraDevice * This)
public @Nonnull Vec2I size()
public func size() -> Vec2I
public virtual Vec2I size()
Retorna
frameRateRangeLower
Obtém o limite inferior do intervalo atual de frame rate.
double easyar_AREngineCameraDevice_frameRateRangeLower(const easyar_AREngineCameraDevice * This)
double frameRateRangeLower()
public double frameRateRangeLower()
fun frameRateRangeLower(): Double
- (double)frameRateRangeLower
public func frameRateRangeLower() -> Double
public virtual double frameRateRangeLower()
Retorna
frameRateRangeUpper
Obtém o limite superior do intervalo atual de frame rate.
double easyar_AREngineCameraDevice_frameRateRangeUpper(const easyar_AREngineCameraDevice * This)
double frameRateRangeUpper()
public double frameRateRangeUpper()
fun frameRateRangeUpper(): Double
- (double)frameRateRangeUpper
public func frameRateRangeUpper() -> Double
public virtual double frameRateRangeUpper()
Retorna