
Hi Developers!
We’re excited to announce a major new release of the EasyAR Sense Unity Plugin and Mega Studio! This update redefines the Mega development workflow, optimizes the editor experience, unifies functional logic, and streamlines redundant capabilities. Additionally, multiple Unity compatibility issues have been resolved, delivering a cleaner, more stable, and highly efficient AR development experience!
EasyAR Sense Unity Plugin 4003.0.0
🚀 All-New Mega Development Workflow
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✨ Mega functional APIs and development workflows are now more closely aligned with traditional AR features like Image Tracking.
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✨ Added the
MegaBlockControllercomponent to replace the node groups previously generated by Mega Studio. -
✨ The Session Validation Tool now supports more practical Mega control options.
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✨ Added a global configuration switch to enable/disable Mega features.
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💥 Removed the mandatory runtime dependency on
com.easyar.mega. Thecom.easyar.megapackage now provides only editor and EMA functionality. -
🔥 Removed multi-block configuration options and the block root node; blocks are now completely independent.
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🔥 Removed the MegaTrackerFrameFilter editor testing area; this feature is now fully replaced by the Session Validation Tool.
🐛 Fixed the dark scene issue when using samples on Unity 6 and above. 🐛 Fixed script compilation errors in Unity 6.4 URP environments. 🐛 Fixed the inability to save advanced option changes for MotionTrackerFrameFilter in the editor.
⬆ Updated EasyAR Mega Support Package to 2.13.0
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🚚 Split the original
com.easyar.megainto two packages:com.easyar.mega(Mega Support Package) andcom.easyar.mega.studio(Mega Studio). Mega Studio no longer supports Unity development usage. -
🚚 Moved certain APIs from the
EasyAR.Mega.Scenenamespace to theEasyAR.Meganamespace. -
✨ Added support for Mega International Services.
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✨ Added support for the Panorama Preview in Editor Play Mode.
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✨ Added support for viewing block data in Prefab View.
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✨ Allowed blocks to be rotated freely inside the editor.
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✨ Enforced the display of mesh boundary gizmos on loading failures.
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🔥 Dropped support for block data generated by Mapping Service 9.3 and earlier.
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🔥 Dropped support for Localization Service 2.0 and earlier.
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🔥 Dropped support for EMA 0.3-0.4.
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🔥 Dropped support for annotation nodes in scenes.
Mega Studio 2.13.0
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🚚 Split Mega Studio into the
com.easyar.mega.studiopackage; it is no longer supported in Unity development workflows. -
✨ Allowed blocks to be rotated freely inside the editor.
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✨ Enforced the display of mesh chunk identifiers when model loading fails.
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🔧 The Annotation Tool now directly manages block nodes and no longer generates nodes for Unity development.
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🔧 Moved the "Maintain Coordinate System" option for annotation data into the Annotation Tool package.
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🔧 Validation tool functionality is now replaced with the Session Validation Tool.
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🔧 The Validation Tool no longer adds axes or other components to annotation models.
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🐛 Fixed panorama markers sometimes not hiding correctly.
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🐛 Fixed self-occlusion issues with block models during Validation Tool runtime.
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🐛 Fixed abnormal materials on annotation models after scene saves.
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💥 Dropped support for block data generated by Mapping Service 9.3 and earlier.
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🔥 Dropped support for Localization Service 2.0 and earlier.
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🔥 Dropped support for EMA 0.3-0.4.
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🔥 Removed the global coordinate system and related features.
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🔥 Removed Tool: Block Viewer for Unity Developer
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🔥 Removed Tool: Block Viewer
EasyAR Team


Today we launched EasyAR Mega on Product Hunt.Come and Vote!
The world is your canvas! Today we launched EasyAR Mega on Product Hunt.Come and Vote!
2026/07/02


EasyAR Sense Unity Plugin 和 Mega Studio更新
EasyAR Sense Unity Plugin & Mega Studio 迎来全新版本迭代!本次更新重构了 Mega 开发工作流,大幅优化编辑器使用体验、统一功能逻辑、精简冗余能力,同时修复多项 Unity 适配问题,带来更简洁、稳定、高效的 AR 开发体验!即日起,EasyAR Mega 全面开放自主试用,大家可直接在开发中心自主操作体验!
2026/07/02


EasyAR Sense Unity Plugin 更新说明
EasyAR Sense 更新
2026/05/18






