| Unity |
Unity sample launcher |
Android, iOS, Windows, macOS |
C# |
AllSamplesLauncher |
| Unity |
AR session basic workflow |
Android, iOS, Windows, macOS, Editor simulation |
C# |
Workflow_ARSession |
| Unity |
Camera control |
Android, iOS, Windows, macOS, Editor simulation |
C# |
Workflow_FrameSource_CameraDevice |
| Unity |
Image tracking basics |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_Targets |
| Unity |
Track images and play videos and transparent videos |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_Video |
| Unity |
Extend tracking from images using motion-fusion |
Android, iOS, Editor simulation |
C# |
ImageTracking_MotionFusion |
| Unity |
Create image targets from camera feed in real-time and track |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_TargetOnTheFly |
| Unity |
AR coloring, track images and "transform" into 3D in real-time |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_Coloring3D |
| Unity |
Track multiple image targets simultaneously (single tracker) |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_MultiTarget_SingleTracker |
| Unity |
Track multiple image targets simultaneously (multi-tracker) |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_MultiTarget_MultiTracker |
| Unity |
Track multiple identical image targets simultaneously |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_MultiTarget_SameImage |
| Unity |
Cloud recognition and track images |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ImageTracking_CloudRecognition |
| Unity |
Object tracking |
Android, iOS, Windows, macOS, Editor simulation |
C# |
ObjectTracking |
| Unity |
Motion tracking and plane detection |
Android, iOS |
C# |
MotionTracking_DeviceMotionAndPlaneDetection |
| Unity |
Dense spatial mapping environment interaction game |
Android, iOS, Editor simulation |
C# |
SpatialMap_Dense_BallGame |
| Unity |
Sparse spatial mapping mapping, real-time content editing and preview |
Android, iOS, Editor simulation |
C# |
SpatialMap_Sparse_AllInOne |
| Unity |
Build sparse spatial map |
Android, iOS, Editor simulation |
C# |
SpatialMap_Sparse_Building |
| Unity |
Download and track sparse spatial map |
Android, iOS, Editor simulation |
C# |
SpatialMap_Sparse_Localizing |
| Unity |
Surface tracking |
Android, iOS |
C# |
SurfaceTracking |
| Unity |
Mega Block quickstart |
Android, iOS, Editor simulation |
C# |
MegaBlock_Basic |
| Unity |
Mega load annotation data |
Android, iOS, Editor simulation |
C# |
MegaBlock_Ema |
| Unity |
Mega Landmark |
Android, iOS, Editor simulation |
C# |
MegaLandmark_Basic |
| Unity |
Combine multiple AR features with motion tracking |
Android, iOS, Windows, macOS, Editor simulation |
C# |
Combination_BasedOn_MotionTracking |
| Unity |
Simultaneously track 3D objects and images |
Android, iOS, Windows, macOS, Editor simulation |
C# |
Combination_ObjectTracking_ImageTracking |
| Unity |
Simultaneously track sparse spatial map and images |
Android, iOS, Editor simulation |
C# |
Combination_SpatialMap_ImageTracking |
| Unity |
Simultaneously build sparse spatial map and dense spatial map |
Android, iOS, Editor simulation |
C# |
Combination_SpatialMap_Sparse_Dense |
| Unity |
Use video stream as custom camera |
Android, iOS, Windows, macOS, Editor simulation |
C# |
Workflow_FrameSource_ExternalImageStream |
| Unity |
Use multiple AR features on Apple Vision Pro headset |
Apple Vision Pro |
C# |
Combination_BasedOn_AppleVisionPro |
| Unity |
Use multiple AR features on XREAL glasses |
Android (XREAL) |
C# |
Combination_BasedOn_Xreal |
| Unity |
Use multiple AR features on Pico headset |
Android (Pico) |
C# |
Combination_BasedOn_Pico |
| Unity |
Use multiple AR features on Rokid glasses |
Android (Rokid) |
C# |
Combination_BasedOn_Rokid |
| Unity |
Template for creating headset extension package |
Android |
C# |
com.easyar.sense.ext.hmdtemplate |
| Unity |
Record video |
Android |
C# |
VideoRecording |
| Unity |
Mega annotation extension |
Android, iOS |
C# |
MegaAnnotationExtension |