| Unity |
Unity sample launcher |
Android, iOS, Windows, macOS |
C# |
AllSamplesLauncher |
| Unity |
AR Session basic workflow |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_ARSession |
| Unity |
Camera control |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_FrameSource_CameraDevice |
| Unity |
image tracking di base |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Targets |
| Unity |
Track images e riprodurre video e video trasparenti |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Video |
| Unity |
Usare motion fusion per estendere il tracking dalle immagini |
Android, iOS, editor simulation |
C# |
ImageTracking_MotionFusion |
| Unity |
Creare e trackare image target dall'immagine della fotocamera in tempo reale |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_TargetOnTheFly |
| Unity |
Colorazione AR, trackare images e "convertirle" in 3D in tempo reale |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Coloring3D |
| Unity |
Trackare più image target contemporaneamente (single tracker) |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_SingleTracker |
| Unity |
Trackare più image target contemporaneamente (multi tracker) |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_MultiTracker |
| Unity |
Trackare più image target identici contemporaneamente |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_SameImage |
| Unity |
Cloud recognition e track images |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_CloudRecognition |
| Unity |
Object tracking |
Android, iOS, Windows, macOS, editor simulation |
C# |
ObjectTracking |
| Unity |
Motion tracking e plane detection |
Android, iOS |
C# |
MotionTracking_DeviceMotionAndPlaneDetection |
| Unity |
Gioco di interazione con l'ambiente basato su dense spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Dense_BallGame |
| Unity |
Mappatura, modifica e anteprima in tempo reale dei contenuti con sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_AllInOne |
| Unity |
Costruire sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_Building |
| Unity |
Scaricare e trackare sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_Localizing |
| Unity |
Surface tracking |
Android, iOS |
C# |
SurfaceTracking |
| Unity |
Mega Block quick start |
Android, iOS, editor simulation |
C# |
MegaBlock_Basic |
| Unity |
Caricare dati di annotazione per Mega |
Android, iOS, editor simulation |
C# |
MegaBlock_Ema |
| Unity |
Mega Landmark |
Android, iOS, editor simulation |
C# |
MegaLandmark_Basic |
| Unity |
Mega Go |
Android, iOS, simulazione nell'editor |
C# |
MegaGo |
| Unity |
Usare più funzioni AR insieme a motion tracking |
Android, iOS, Windows, macOS, editor simulation |
C# |
Combination_BasedOn_MotionTracking |
| Unity |
Trackare 3D objects e images contemporaneamente |
Android, iOS, Windows, macOS, editor simulation |
C# |
Combination_ObjectTracking_ImageTracking |
| Unity |
Trackare sparse spatial mapping e images contemporaneamente |
Android, iOS, editor simulation |
C# |
Combination_SpatialMap_ImageTracking |
| Unity |
Costruire sparse spatial mapping e dense spatial mapping contemporaneamente Windows |
Android, iOS, editor simulation |
C# |
Combination_SpatialMap_Sparse_Dense |
| Unity |
Usare flussi video come camera personalizzata |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_FrameSource_ExternalImageStream |
| Unity |
Usare più funzioni AR su Apple Vision Pro headset |
Apple Vision Pro |
C# |
Combination_BasedOn_AppleVisionPro |
| Unity |
Usare più funzioni AR sui visori Meta XR (come Quest 3) |
Meta Horizon OS (Meta XR) |
C# |
Combination_BasedOn_MetaXR |
| Unity |
Usare più funzioni AR su XREAL glasses |
Android (XREAL) |
C# |
Combination_BasedOn_Xreal |
| Unity |
Usare più funzioni AR su Pico headset |
Android (Pico) |
C# |
Combination_BasedOn_Pico |
| Unity |
Usare più funzioni AR su Rokid glasses |
Android (Rokid) |
C# |
Combination_BasedOn_Rokid |
| Unity |
Template per creare headset extension packages |
Android |
C# |
com.easyar.sense.ext.hmdtemplate |
| Unity |
Registrare video |
Android |
C# |
VideoRecording |
| Unity |
Estensione di annotazione Mega |
Android, iOS |
C# |
MegaAnnotationExtension |